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recaps:start [2025/01/08 15:30] – [23/12-24] jj | recaps:start [2025/04/14 22:35] (current) – [14/4-25] jj | ||
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===== Greenest in Flames ===== | ===== Greenest in Flames ===== | ||
==== 23/12-24 ==== | ==== 23/12-24 ==== | ||
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You soon comes out to the road you saw in the distance and briefly wonder which way to go. But all have the feeling that following the road eastwards would be a good choice. | You soon comes out to the road you saw in the distance and briefly wonder which way to go. But all have the feeling that following the road eastwards would be a good choice. | ||
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Coming in from the west you sneak about in the fast approaching twilight. The fires have not really spread to the buildings in the town itself but ave set fires to outbuildings and hay bars mostly. The light produced by these fires gives an eerie atmosphere but at least you can see well enough to sneak around. | Coming in from the west you sneak about in the fast approaching twilight. The fires have not really spread to the buildings in the town itself but ave set fires to outbuildings and hay bars mostly. The light produced by these fires gives an eerie atmosphere but at least you can see well enough to sneak around. | ||
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Daisuke charges the group of kobolds without any hesitation, on his way throwing deadly shurikens, taking out one of the assailing kobolds with a hit straight to the face. Gunna shouts a battle roar to make the kobolds change their target which works partially. Five of the eight kobolds targeting the woman now turns towards Gunnar and Daisuke. Gavil throws a spear at on kobold and skewers the monster. Gunnar moves to engage. Thewoman tries to attack one of the kebolds but misses and the kobold misses her as well. | Daisuke charges the group of kobolds without any hesitation, on his way throwing deadly shurikens, taking out one of the assailing kobolds with a hit straight to the face. Gunna shouts a battle roar to make the kobolds change their target which works partially. Five of the eight kobolds targeting the woman now turns towards Gunnar and Daisuke. Gavil throws a spear at on kobold and skewers the monster. Gunnar moves to engage. Thewoman tries to attack one of the kebolds but misses and the kobold misses her as well. | ||
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You do the best you can, sneaking up to the raiders trying to set fire to the back door. Which seems to go poorly since mostly it seems there is a lot of smoke and not that much fire. | You do the best you can, sneaking up to the raiders trying to set fire to the back door. Which seems to go poorly since mostly it seems there is a lot of smoke and not that much fire. | ||
- | There are six kobolds and two cultists trying to set fire to, what seems to be, damp straw, piled up against the rear exit door. You sneak up on them and Gavril and Gunnar throws a spear, while Daisuke moves into close combat. The raiders are surprised and you use it to you advantage. Soon you have killed all the kobolds and one of the cultists. The second one you knock out and plan on taking with you to the keep. You get the attention of someone inside and get them to open up the door for you. | + | {{ : |
Inside the temple you can hear the front door of the temple is getting attacked by a bettering ram, and i seems you come in just the right time, because the door cannot hold for much longer. You look around you in the big area of worship, | Inside the temple you can hear the front door of the temple is getting attacked by a bettering ram, and i seems you come in just the right time, because the door cannot hold for much longer. You look around you in the big area of worship, | ||
- | Gavril and Gunnar lead the townspeople through the forest and west towards the old tunnel. When they arrive a panting Daisuke catches up to them after leading the raiders on a merry-go-round in the forest. You all sneak into the tunnel, only to remember | + | Gavril and Gunnar lead the townspeople through the forest and west towards the old tunnel. When they arrive a panting Daisuke catches up to them after leading the raiders on a merry-go-round in the forest. You all sneak into the tunnel, only to remember |
Governor Nighthill is very pleased with you performance and is tells you that he saw from the parapet that the temple was attacked and was going to ask you to go and help, but since you already did so, he is double pleased. You are indeed just the kind of heroes the town needs in this hour of need. | Governor Nighthill is very pleased with you performance and is tells you that he saw from the parapet that the temple was attacked and was going to ask you to go and help, but since you already did so, he is double pleased. You are indeed just the kind of heroes the town needs in this hour of need. | ||
+ | ==== 19/1-25 ==== | ||
+ | You sit down for a few seconds but soon the Castellan comes and tells you governor Nighthill has need of you again. You go and see him defiantly walking the battlements, | ||
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+ | ”I’m sorry to disturb what little rest you have had, but there is a new threat to the town. Our mill is under attack.” He points to a big house along the river to the west, a water mill. You can see some figures advancing on the structure. ”The mill is importantly to the town, without it our chance of survival is slim. Will you please stop the raiders from causing damage to it?” | ||
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+ | Tired as you are you cannot deny governor Nighthill this request. You equip yourself hastily and set off towards the mill. You move as stealthily as you can, letting Daisuke scout ahead. Soon, traveling through wooded areas and following the river west, you find yourself close to the mill. There are some half-hearted attempts to set the mill on fire by some fighters led by a cultist. A short fight erupts, where it is obvious that the guards are another level of threat than the poorly capable Kobolds. After the fight you dive quickly into the main building of the mill to see that there are not any more of the raiders there causing trouble. And you run into an ambush. Someone thinks that your attempts to save the town has been going on for too long. | ||
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+ | The mill main building is dominated by a big millstone in the middle, connected by an axle to the water wheel outside. There is two floors and ladders going up to the second floor on the right as you enter through the doors. The upper floor is most probably a storage area where the milled grain is sent up by block and tackle using pulleys. There are several openings in the roof dispersed evenly throughout the room. | ||
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+ | As you enter you get attacked from above by spears thrown down. Some men are also lowering themselves to the ground floor using ropes attached to the pulley above. The fight is vicious and there are both cultists and guards laying the ambush. Eventually you clear the building of all the raiders and go back to the castle. Governor Nighthill is very pleased with your performance and while thanking them a cry is heard from the battlement above. | ||
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+ | You run there, only to find a terrifying sight. Coming towards you is the blue dragon that you spotted so many hours ago circling the town as you first saw it. But now it’s attacking the castle. The first swoop passes the defenders on the battlements and in a blast from its terrifying jaws, reduces three defenders to cinders where they stand. Other cower in dismay and terror while you steel yourself from the menacing presence of the dragon, gather some spears and head up to the battlement to somehow try to hit it and damage it with your puny spears. | ||
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+ | Several times the dragon circles in and spews forth lighnting from its jaws. Sometimes killing more defenders and sometime trying to hit you. Meanwhile you arm yourself with the spears and tries, timing your attacks when the dragon is as near as possible, to strike it down. Several throws from Daisuke, Gavril and Gunnar hits its target but they all bounce off the dragons hard scales. | ||
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+ | Gavril tries a fireball and Gunnar tries to throw lightning at the dragon. No effect can be seen. One time Daisuke comes very near to hitting the dragon in the eyes and because of that, or because the dragon just got tired of having some fun, it veers away and flies off to the southeast. Down in the town the raiders are celebrating, | ||
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+ | No sooner has the dragon disappeared then a new cry goes up, the castle defenses are down and raiders are coming inside the castle walls. The dwarf Castellan comes up and says the sally port has been breached and raiders have entered the grounds. He tells you to go to the sally port and by whatever means possible get it shut and sealed while he and the others take care of the raiders already inside. | ||
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+ | Tired and weary you move down and to the door that leads into a small room that lies before the sally port. Inside the room are some cultist, kobolds and some dragon-looking creature the size of a large dog. You storm the room, seeing the sally port open just ahead of you on the other side of the room. It opens outwards and you need to get it shut. You target the drakes first and kills two of them. | ||
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+ | ==== 14/4-25 ==== | ||
+ | Daisuke, who has been outside the room while Gavril and Gunnar threw spears and killed the drakes, now charges jump-kicking inside the small building. He misses the kobold he was aiming for and goes straight over his head, but manages to land on his feet. Gunnar enters the building wielding his axe and Gavril is a little less enthusiastic about going in. | ||
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+ | The door to the outside of the keep stands open and you can see some more raiders coming towards it from the outside. Gunnar strikes one kobold and moves towards the door. Gavril moves inside the building and Daisuke is a whirling tornado , kicking and striking at enemies wherever he can. | ||
+ | When Gunnar tries to shut the door | ||