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recaps:start [2025/04/14 00:02] – [23/12-24] jjrecaps:start [2025/04/14 22:35] (current) – [14/4-25] jj
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 ==== 19/1-25 ==== ==== 19/1-25 ====
-You sit down for a few seconds but soon the Castellan comes and tells you the mayor has need of you again. You go and see him defiantly walking the battlements, still paying no heed to his injuries. +You sit down for a few seconds but soon the Castellan comes and tells you governor Nighthill has need of you again. You go and see him defiantly walking the battlements, still paying no heed to his injuries. He looks tired but new hope is shining in his eyes as he looks at you, his saviors in the hour of his need
  
-He looks tired but  new hope is shining in his eyes as he looks at youhis saviors in the hour of his need+”I’m sorry to disturb what little rest you have had, but there is a new threat to the town. Our mill is under attack.” He points to a big house along the river to the westa water mill. You can see some figures advancing on the structure. ”The mill is importantly to the town, without it our chance of survival is slimWill you please stop the raiders from causing damage to it?”
  
-”I’m sorry to disturb what little rest you have hadbut there is a new threat to the town. Out mill is under attack.” He points to a big house along the river to the west, a water millYou can see sole figures advancing on the structure+Tired as you are you cannot deny governor Nighthill this request. You equip yourself hastily and set off towards the mill. You move as stealthily as you canletting Daisuke scout ahead. Soon, traveling through wooded areas and following the river west, you find yourself close to the mill. There are some half-hearted attempts to set the mill on fire by some fighters led by cultist. A short fight erupts, where it is obvious that the guards are another level of threat than the poorly capable KoboldsAfter the fight you dive quickly into the main building of the mill to see that there are not any more of the raiders there causing trouble. And you run into an ambush. Someone thinks that your attempts to save the town has been going on for too long
  
-The mill is importantly to the townwithout it our chance of survival is slimWill you please stop the raiders from causing damage to it?”+The mill main building is dominated by a big millstone in the middleconnected by an axle to the water wheel outsideThere is two floors and ladders going up to the second floor on the right as you enter through the doors. The upper floor is most probably a storage area where the milled grain is sent up by block and tackle using pulleys. There are several openings in the roof dispersed evenly throughout the room. 
  
-Tired as you are you cannot deny government or Nighthill this requestYou equip yourself hastily and set off towards the mill +As you enter you get attacked from above by spears thrown downSome men are also lowering themselves to the ground floor using ropes attached to the pulley above. The fight is vicious and there are both cultists and guards laying the ambushEventually you clear the building of all the raiders and go back to the castle. Governor Nighthill is very pleased with your performance and while thanking them a cry is heard from the battlement above
- You move as stealthily as you can, letting Daisuke scout ahead+
  
-Soontraveling through wooded areas and following the river west, you find yourself close to the mill. There are some half-hearted attempts to set the mill on fire by some kobolds and humans+You run thereonly to find a terrifying sight. Coming towards you is the blue dragon that you spotted so many hours ago circling the town as you first saw it. But now it’s attacking the castle. The first swoop passes the defenders on the battlements and in a blast from its terrifying jawsreduces three defenders to cinders where they stand. Other cower in dismay and terror while you steel yourself from the menacing presence of the dragon, gather some spears and head up to the battlement to somehow try to hit it and damage it with your puny spears
  
-As soon as you advance they scatterYou dive quickly into the main building of the mill to see that there are not anymore of the raiders there causing trouble+Several times the dragon circles in and spews forth lighnting from its jaws. Sometimes killing more defenders and sometime trying to hit you. Meanwhile you arm yourself with the spears and tries, timing your attacks when the dragon is as near as possible, to strike it down. Several throws from Daisuke, Gavril and Gunnar hits its target but they all bounce off the dragons hard scales
  
-And you run into an ambushSomeone thinks that your attempts to save the town has been going on for too long+Gavril tries a fireball and Gunnar tries to throw lightning at the dragonNo effect can be seen. One time Daisuke comes very near to hitting the dragon in the eyes and because of that, or because the dragon just got tired of having some fun, it veers away and flies off to the southeast. Down in the town the raiders are celebrating, seeing the destruction the dragon has had on the defenders and the castle battlements
  
-The mill main building is dominated by a big millstone in the middleconnected by an axle to the water wheel outside. There is two floors and ladders going up to the second floor on the right as you enter the doors+No sooner has the dragon disappeared then a new cry goes up, the castle defenses are down and raiders are coming inside the castle walls. The dwarf Castellan comes up and says the sally port has been breached and raiders have entered the grounds. He tells you to go to the sally port and by whatever means possible get it shut and sealed while he and the others take care of the raiders already inside
  
-The upper floor is most probably a storage area where the milled grain is sent up by block and tackle using ropes. There are several openings in the roof dispersed evenly throughout the room.  +Tired and weary you move down and to the door that leads into a small room that lies before the sally port. Inside the room are some cultist, kobolds and some dragon-looking creature the size of large dog. You storm the room, seeing the sally port open just ahead of you on the other side of the room. It opens outwards and you need to get it shut. You target the drakes first and kills two of them.
- +
-As you enter you get attacked from above by spears thrown down. Some men are also lowering themselves to the ground floor using ropes attached to the pulley above.  +
- +
-The fight is vicious and soon the men inside are aided by other cultists and kobolds coming from the outside.  +
- +
-Eventually you clear the building of all the raiders and go back to the castle. Governor Nighthill is very pleased with you performance and while thanking them a cry is heard from the battlement above.  +
- +
-You run there only to find a terrifying sight. Coming towards you is the blue dragon that you spotted so many hours ago circling the town as you first saw it. But now it’s attacking the castle. The first swoop passed the defenders on the battlements ands in a blast from its terrifying head that reduces three defenders to cinders where they stand.  +
- +
-Other cower in dismay and terror while you steel yourself from the menacing pretense of the dragon, gather some spears and head up to the battlement to somehow try to hit it and damage it with your puny spears.  +
- +
-Several times the dragon circles in and spews forth light Ing from its jaws. Sometime killing more defenders and sometime trying to hit you. Meanwhile you arm yourself with the spears and tries, timing your attacks when the dragon is as near as possible, to strike it down. Several throws from Daisuke, Gavril and Gunnar hits its target but they all bounce off the dragons hard scales.  +
- +
-Gavril tries a fireball and Gunnar tries to throw light Ing at the dragon. No effect can be seen. One time Daisuke comes very near to hitting the dragon in the eyes and because of that or because the dragon just got tired of having some fun, it veers away and flexes off to the southeast.  +
- +
-Down in the town the raiders are celebrating, seeing the destruction the dragon has had on the defenders and the castle battlements.  +
- +
-No sooner has the dragon disappeared then a new cry goes up, the cadtle defenses are down and raiders are coming inside the castle walls. The dwarf castellan comes up and says the sally port has been breached and raiders have entered the grounds. He tells you to go to the sally port and by whatever means possible get it shut and sealed while he and the others take care of the raiders already inside.  +
- +
-Tired and weary you move down and to the door that leads into a small room that lies before the sally port. Inside the room are some cultist, kobolds and some dragon looking kind of large dog. You storm the room, seeing the sally port open just ahead of you on the other side of the room. It opens outwards and you need to get it shut. +
  
 ==== 14/4-25 ==== ==== 14/4-25 ====
 +Daisuke, who has been outside the room while Gavril and Gunnar threw spears and killed the drakes, now charges jump-kicking inside the small building. He misses the kobold he was aiming for and goes straight over his head, but manages to land on his feet. Gunnar enters the building wielding his axe and Gavril is a little less enthusiastic about going in.
  
 +The door to the outside of the keep stands open and you can see some more raiders coming towards it from the outside. Gunnar strikes one kobold and moves towards the door. Gavril moves inside the building and Daisuke is a whirling tornado , kicking and striking at enemies wherever he can.
  
 +When Gunnar tries to shut the door 
  
  
recaps/start.1744588940.txt.gz · Last modified: 2025/04/14 00:02 by jj